package 
{
	import flash.events.TimerEvent;
	import flash.events.Event;
	import flash.utils.Timer;
	
	import org.flixel.*;
	
	public class Egg extends FlxSprite
	{
		[Embed(source ="data/Egg01.png")] private var sprite:Class;
		
		public function Egg(X:Number=0, Y:Number=0)
		{
			super(X, Y);
			loadGraphic(sprite);
		}
	}
}